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Any point getting VR headset if you live in small apartment?
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I live in small-ish apartment so there is not much room to move. Is there lot of games that support just sanding still / sitting down? I really dont want to put 1k to VR set if my usage is super limited. Anyone having same issue but still owns VR? Whats your experiense? Any game suggestions?
Top Comment: You don't need to move around in VR. As long as you spin 360' with your arms out and not hit anything - that's enough space.
Photorealistic VR apartments (Paris, London, New York) - How can we get this Oculus experience for Vive?
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Check out some of these experiences, they look amazing: https://www.youtube.com/results?search_query=vr+apartment
Is it somehow possible to test these out with the Vive? Anybody know of similar files for Unity?
Thanks
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I got the Paris Apartment working with ReVive a while ago. I remember having to do something special though like pressing ALT + Enter after it starts or something like that....also the height was way off and the framerate wasn't great but it was still cool.
I Just Visited Rick Deckard's Apartment - A VR For NMS Thought
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Just now, just minutes ago, I was immersed in VR. I was inside a program called 'BladeRunner 9732' - the number being that of Deckard's room in the movie 'Blade Runner'. It is my favorite movie, so... this meant something to me.
I was in Oculus, using SteamVR. I started in the elevator, walked to Deckard's room - teleported, really, this app only allows teleportation - and opened the door with my hand.
Inside was... the famous apartment from what is arguably the best science fiction movie ever made. The environment was photorealistic down to the tiniest detail. I studied the fabric of the chair where Deckard sat telling his analyzer to "Pan left, 32 degrees. Stop." I used that device, and the entire sequence, with his voice, played out.
I moved to the kitchen, where he tried to pour Rachel a drink. I visited the balcony, and watched the rain loudly pour down over super-futuristic 2019 Los Angeles (oops!). I swirled his scotch glass, sitting on the balcony.
I visited the bedroom, where Rachel was sleeping at the end of the movie. I stood in his bathroom where the towel with his blood on it from fighting with Leon lay on the counter top.
Here's the point I'm trying to make, the point I want those of you unsure or negative about VR and No Man's Sky.
I now have a feeling for Deckard's apartment. I know the space of it, the shape of it, the volume and solidity of it. It isn't just an image on a two-dimensional screen in a movie. It isn't just an idea, and it isn't just a set of carefully chosen angles and views. It is a place for me now. I have been there. My brain now envisions that apartment as just as real as the house I live in every day. I know the nooks and crannies. I have seen every alcove, seen the places the movie never fully showed. That apartment is a real location to me now - not a scene, not an image, and not a movie set. A real place I have been inside, in a future that never happened, in a world that never was.
I have experienced it. I have experienced it as if it were real life.
That is what VR brings. Not just 3D, which is nice, sure. But VR would still work even if you only had one eye. VR gives you realness. Being-ness. It takes away the distance between you and the screen. It makes your monitor go away. I was there. There. Inside that apartment. It was as real to me as life, even if I could not smell or touch anything. Everywhere I looked, up, down, around, under, over... I was there. I crawled on my hands and knees and looked under the piano. Because I was there. Not here, not in my room, not seeing a screen in front of me. I was there.
That is what VR is, and does, and why it matters. It isn't a gimmick, and it isn't just a fancy new kind of monitor.
When the 14th rolls around, you could say I will be playing No Man's Sky, but I think it far truer to say that I will be living it. Because, thanks to VR, I will be inside it, I will be there. Just like I was inside Deckard's apartment.
That is what I want you who doubt VR to grasp about what this new technology offers. All games claim to 'immerse' you in their world. It is a magnitude of difference when you can actually look around, all around, because you are there. Because there is no screen, because you are literally inside the game.
When I looked over the edge of that balcony - I felt fear, because of the height. It was so very far down.
Link to 9732 - http://www.br9732.com/
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Well written and thought out, thank you for making me feel its worth the purchase price. Im just a little more excited to get that experience, and if its not, im going to hunt you down and remove your eyeballs to sell on the black market. just kidding
I made a cyberpunk apartment in VR to play Shadowrun in
Main Post: I made a cyberpunk apartment in VR to play Shadowrun in
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You can visit it here
I also work for this company, so here is my live stream show explaining how I made it.
I am so pleased with how the light comes through the grill on the window
Is there a good app for making a floor plan come to life in VR
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I’m trying to find an app for building my floor plan for a house and then experience it in VR so I can get a sense of scale. It doesn’t need to be super detailed. Just want to set up walls to block off rooms. I’ve made a floor plan in floorplanner.com if there’s any way to convert that. I have a meta quest 2. Everything I’m seeing online is an app to map your current home/apartment you live in. Not make a virtual house from scratch like the sims.
Top Comment: 3D editor Blender is open source, free for use, and supports viewing models in VR. It's a professional 3d modelling software, so it requires a lot of learning to make a house in it; but you can model a house in any other specialized software (like SketchUp), and then export it to Blender to view it in VR. Just wanted to bring it up if you'd feel like using professinal tools.